Ruin (Working title)

Freshly started solo project. This is an action adventure game where you play as Ruin who is exploring a vast, strange island. Hiking through diverse environments, finding new equipment, and battling enemies both small and large while unraveling the mysteries of the island.

Hyper Sentinel Force (Or as I called it: Portalbow (Forsbergs Game Jam 8, August 2017))

Did you say you wanted robots in space shooting arrows through portals? No? Oh well... We made that anyway...

The goal of this local multiplayer game is very simple... Use your arrow shooting space guns to shoot each other with arrows, jump through portals, dash through the air and confuse everyone watching when you shoot someone from the across the stage through 7 portals and a whole lot of skill (luck).

HSF was made during a weekend at a game jam at Forsbergs School here in Stockholm.

PhasePunch

PhasePunch is a 2D platform fighting game where the goal is to defeat the other players by knocking them out.

Characters in PhasePunch have the ability to temporarily phase into another dimension. While "phased", characters can pass through certain terrain and elements of the level. Phased characters move faster and are impervious to injury, acting as the primary evasion mechanic. Phasing is however a limited resource and players must think tactically about when and how to use it.

This was my final project at University, made in a group of four.